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Documentation Index

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Achievements are cumulative goals that customers reach by interacting with a brand in predetermined ways. They bring a gamification element to the incentive program, customers progress through levels as they accumulate counts, unlocking rewards or benefits at each milestone.

Key characteristics

  • A customer cannot lose an Achievement Level: unlike Tiers, achievement progress only goes forward
  • Customers can hold multiple Achievements simultaneously
  • Achievements are attached to a profile for the lifetime of their relationship with the brand
  • Achievements can operate independently or in conjunction with the broader incentive suite

Structure: counts and levels

An Achievement is made up of: Counts: increments that go up by 1 each time a qualifying event occurs. Counts are tracked automatically via Omneo events or via the Achievements API. Levels: thresholds defined within an Achievement. When a Count crosses a Level threshold, the customer “levels up.” Levelling up can trigger other incentives (Rewards, Benefits).

Level strategies

Brands can structure achievements in different ways:
StrategyDescriptionExample
On/Off1 Level achieved at Count 1. Binary, either earned or not.”First purchase made” badge
LinearLevel up every X counts. Infinite progression.”Level up every 10 purchases”
Non-linearEarly levels are easy; higher levels get progressively harder.”Level up at 1, 5, 10, 25, 50, then every 50”

Achievement visibility

Achievements can be configured with different visibility modes:
ModeDescription
StandardVisible to the customer, including instructions for how to earn
HiddenNot visible until unlocked by reaching Count 1 or more
MysteryVisible as earnable with an optional hint, but not revealed until unlocked
SystemNever shown to customers, used for internal logic or reporting

Achievements vs tiers

TiersAchievements
Progress directionCan go up or downOnly goes up
Count per customerOne tier at a timeMultiple simultaneously
Reset mechanismAnnual anniversary reviewLifetime accumulation
Primary useHigh-value customer statusGamified engagement milestones

When to use achievements

Achievements are most effective when:
  • You want to reward engagement beyond spending (profile completion, referrals, event attendance)
  • Your tier program is getting overly complex: Achievements can handle non-financial milestones separately
  • You want to create a sense of discovery and progress for customers

Displaying achievements

Achievements can be shown in CX Manager, Clienteling, Profile Portal, and via the Omneo SDK for embedded experiences.